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Lord of the Rings Online: Mines of Moria patch 1

Wed, December 03, 2008 09:12

Turbine is implementing a lot of little fixes into its game, Lord of the Rings Online, tomorrow - Monday, December 1st - with Mines of Moria patch 1. This patch runs the gamut from class re-balances to crafting recipe tweaks.

Here are the glimpse of the patch notes.

Gameplay

Fixed a bug that was preventing some devastating hit damage multiplier modifiers on items and Relics from working correctly.
Poison, Disease, Fear, and Wound debuffs applied through Hotspots and Auras are no longer Curable. These type of debuffs can be avoided by staying outside of the area of the Aura or Hotspot, or by killing the source of the Aura.
You know what's annoying? Countdown effects that stun, root, or slow me after combat is already over. We've changed all of these that we could find to only apply their effects if you are in combat.

Player quests

The Devoted within the Grand Stair instance was calling for his bodyguard, but they were busy shoving a dwarf into a meat grinder and didn't hear their master over the curse of grudges. Now that the dwarf in question is no more, they will respond to their master's call.
A small group of mobs in the Library at Tham Mírdain were not despawning when they reached the entrance door. This meant a wipe and return to the instance space could mean an infinite cycle of wipes that makes the experience sad panda-fying. We have fixed this issue.
The Ornate Chest-piece that begins the Heralds of Corruption arc should now look like it may have once belonged to a normal-sized person, as opposed to a gigantic, sartorially magnificent Volkswagen.
The stone-carver's journal from Thoughts Left Behind should now disappear from your inventory when you turn that quest in.
The directions in the quests The Killing Blow, Infernal Chittering, and Dark Power Rising have been corrected.
The directions in A Glimmer of Hope will hopefully no longer result in long, fruitless tours of the lake in the Foundations of Stone.
You should now receive *both* sets of instructions you need in your quest tracker when you're on Guldur in the Library.
Text in the quest Kill It With Fire has been modified to indicate that the fungal structures you need to burn are not only within the camp of Dalgum-ru, but also nearby and around it.
In a continuing effort to make Falgeirr Twisttongue's legacy actually attainable, "Riddles in the Walls" will no longer direct you to the incorrect dwarf.
An extraneous Moria-mirror in the Durin's Way bat lair has been removed.
You no longer need to kill Dhognburz eight (!!) times to complete your objective for Locating the Advance Guard.
The last objective in your quest tracker for Kill It With Fire claimed that Tyki was at Dalgum-ru rather than his actual location at the Shadowed Refuge.
The quests In Too Deep and War-masters of Moria have been moved from every guard in Moria and to the various travel vendors found throughout Moria. This should cut down on the clutter of rings in every hub upon reaching level 58.
The quest Biting the White Hand now accurately states that players should head southeast from the social hub at Echad Mirobel to find the entrance to the School at Tham Mírdain.

View the whole patch notes here at http://forums.lotro.com/showthread.php?t=191971

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